From d55b9473ec498ae181b3c91583c6950e4c3bb7f2 Mon Sep 17 00:00:00 2001 From: fusion32 Date: Tue, 19 Aug 2025 22:41:08 -0300 Subject: fix a problem with monsters freezing after failing to attack --- src/receiving.cc | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/receiving.cc') diff --git a/src/receiving.cc b/src/receiving.cc index ddaee44..7546396 100644 --- a/src/receiving.cc +++ b/src/receiving.cc @@ -269,10 +269,9 @@ void CMoveObject(TConnection *Connection, TReadBuffer *Buffer){ return; } - // TODO(fusion): `RNum` usage in this context will only be used inside - // `GetObject` for indexing containers. For some reason I thought the - // Z coordinate was also used for that. Perhaps they're set to the same - // value. + // TODO(fusion): `RNum` is only used inside `ToDoMove` > `GetObject` to index + // into containers. For some reason I thought the Z coordinate was also used + // for that. Perhaps they're set to the same value. if(OrigX != 0xFFFF){ RNum = 1; } -- cgit v1.2.3