From e4b8bf807b76f6f446d9617d9a3957dc77dd6e90 Mon Sep 17 00:00:00 2001 From: fusion32 Date: Mon, 21 Jul 2025 19:23:42 -0300 Subject: multiple bug-fixes and improvements - Make uint32 -> Object conversion explicit. This can be more verbose but will get a lot of small mistakes, especially with function overloads. - Fix problem with the path finder not including the last step when `MustReach` was false. - Fix problem with NPC conditions. - Fix problem with monster homes continuously spawning monsters. - Fix problem with creating the standard inventory. - Fix problem with creature timers (IMPORTANT). - Fix problem with `ThrowPossible` (IMPORTANT). - Fix problem with rune casting. - Fix problem with executing moveuse events. - Fix problem with `MoveRel` and `WriteName` moveuse actions. - Fix problem with eating food deleting the whole stack. - Many other bug-fixes and improvements. --- src/query.cc | 1 + 1 file changed, 1 insertion(+) (limited to 'src/query.cc') diff --git a/src/query.cc b/src/query.cc index 003892c..c9b47aa 100644 --- a/src/query.cc +++ b/src/query.cc @@ -711,6 +711,7 @@ int TQueryManagerConnection::loginGame(uint32 AccountID, char *PlayerName, } int NumberOfRights = this->getByte(); + memset(Rights, 0, 12); // MAX_RIGHT_BYTES ? for(int i = 0; i < NumberOfRights; i += 1){ char RightName[30]; this->getString(RightName, 30); -- cgit v1.2.3