From e4b8bf807b76f6f446d9617d9a3957dc77dd6e90 Mon Sep 17 00:00:00 2001 From: fusion32 Date: Mon, 21 Jul 2025 19:23:42 -0300 Subject: multiple bug-fixes and improvements - Make uint32 -> Object conversion explicit. This can be more verbose but will get a lot of small mistakes, especially with function overloads. - Fix problem with the path finder not including the last step when `MustReach` was false. - Fix problem with NPC conditions. - Fix problem with monster homes continuously spawning monsters. - Fix problem with creating the standard inventory. - Fix problem with creature timers (IMPORTANT). - Fix problem with `ThrowPossible` (IMPORTANT). - Fix problem with rune casting. - Fix problem with executing moveuse events. - Fix problem with `MoveRel` and `WriteName` moveuse actions. - Fix problem with eating food deleting the whole stack. - Many other bug-fixes and improvements. --- src/map.hh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map.hh') diff --git a/src/map.hh b/src/map.hh index 571def0..bbd77fc 100644 --- a/src/map.hh +++ b/src/map.hh @@ -31,7 +31,7 @@ enum : int { struct Object { constexpr Object(void) : ObjectID(0) {} - constexpr Object(uint32 ObjectID): ObjectID(ObjectID) {} + constexpr explicit Object(uint32 ObjectID): ObjectID(ObjectID) {} bool exists(void); ObjectType getObjectType(void); -- cgit v1.2.3