From 8d565e911691a3740c283bd33ebc11d6d0fac6b7 Mon Sep 17 00:00:00 2001 From: fusion32 Date: Thu, 4 Sep 2025 22:28:43 -0300 Subject: missing try-catch block in `CreateField` - fixes #21 The result DESTROYED was being caught at `UseMagicItem`, causing the cast to fail but not before partially spawning other fields in the case of `MassCreateField` and `CreateFieldWall`. --- src/crplayer.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/crplayer.cc') diff --git a/src/crplayer.cc b/src/crplayer.cc index 1339ada..c4dbd80 100644 --- a/src/crplayer.cc +++ b/src/crplayer.cc @@ -282,7 +282,7 @@ TPlayer::~TPlayer(void){ } // NOTE(fusion): This is used to reset skills back to default. See - // `LoadData`. + // `TPlayer::LoadData`. for(int SkillNr = 0; SkillNr < NARRAY(PlayerData->Minimum); SkillNr += 1){ -- cgit v1.2.3