From 4c4e5381367f4739b4aeac14d1061da242a1eac2 Mon Sep 17 00:00:00 2001 From: fusion32 Date: Sat, 6 Sep 2025 00:12:47 -0300 Subject: fix character death recording logic --- src/cr.hh | 1 + 1 file changed, 1 insertion(+) (limited to 'src/cr.hh') diff --git a/src/cr.hh b/src/cr.hh index 18cfe5e..6617c76 100644 --- a/src/cr.hh +++ b/src/cr.hh @@ -862,6 +862,7 @@ struct TPlayer: TCreature { bool IsAttackJustified(uint32 VictimID); void RecordAttack(uint32 VictimID); void RecordMurder(uint32 VictimID); + void RecordDeath(uint32 AttackerID, int OldLevel, const char *Remark); int CheckPlayerkilling(int Now); void ClearAttacker(uint32 VictimID); void ClearPlayerkillingMarks(void); -- cgit v1.2.3