From e4b8bf807b76f6f446d9617d9a3957dc77dd6e90 Mon Sep 17 00:00:00 2001 From: fusion32 Date: Mon, 21 Jul 2025 19:23:42 -0300 Subject: multiple bug-fixes and improvements - Make uint32 -> Object conversion explicit. This can be more verbose but will get a lot of small mistakes, especially with function overloads. - Fix problem with the path finder not including the last step when `MustReach` was false. - Fix problem with NPC conditions. - Fix problem with monster homes continuously spawning monsters. - Fix problem with creating the standard inventory. - Fix problem with creature timers (IMPORTANT). - Fix problem with `ThrowPossible` (IMPORTANT). - Fix problem with rune casting. - Fix problem with executing moveuse events. - Fix problem with `MoveRel` and `WriteName` moveuse actions. - Fix problem with eating food deleting the whole stack. - Many other bug-fixes and improvements. --- TODO.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'TODO.md') diff --git a/TODO.md b/TODO.md index d1352f7..a7a2f84 100644 --- a/TODO.md +++ b/TODO.md @@ -1,3 +1,5 @@ +## TODO + ## Synchronization I'm not sure whether synchronization is done properly. The implementation of the first few `crplayer.cc` functions left me with a taste of race conditions although integer loads on x86 are generally atomic. -- cgit v1.2.3