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-rw-r--r--src/stubs.hh15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/stubs.hh b/src/stubs.hh
index c2ca289..63615d7 100644
--- a/src/stubs.hh
+++ b/src/stubs.hh
@@ -26,26 +26,15 @@ extern bool CheckRight(uint32 CreatureID, RIGHT Right);
extern void CleanHouseField(int x, int y, int z);
extern void ConvinceMonster(TCreature *Master, TCreature *Slave);
extern void ChallengeMonster(TCreature *Challenger, TCreature *Monster);
-extern int CountInventoryObjects(uint32 CreatureID, ObjectType Type, uint32 Value);
-extern int CountObjects(Object Obj);
-extern int CountObjectsInContainer(Object Con);
extern Object Create(Object Con, ObjectType Type, uint32 Value);
extern Object CreateAtCreature(uint32 CreatureID, ObjectType Type, uint32 Value);
extern TCreature *CreateMonster(int Race, int x, int y, int z, int Home, uint32 Master, bool ShowEffect);
extern void CreatePlayerList(bool Online);
extern void CreatePool(Object Con, ObjectType Type, uint32 Value);
extern void Delete(Object Obj, int Count);
-extern bool FieldPossible(int x, int y, int z, int FieldType);
-extern Object GetBodyObject(uint32 CreatureID, int Position);
-extern Object GetBodyContainer(uint32 CreatureID, int Position);
-extern int GetObjectBodyPosition(Object Obj);
extern void GetExitPosition(uint16 HouseID, int *x, int *y, int *z);
extern TConnection *GetFirstConnection(void);
-extern int GetHeight(int x, int y, int z);
extern TConnection *GetNextConnection(void);
-extern const char *GetName(Object Obj);
-extern Object GetObject(uint32 CreatureID, int x, int y, int z, int RNum, ObjectType Type);
-extern uint32 GetObjectCreatureID(Object Obj);
extern TPlayer *GetPlayer(uint32 CreatureID);
extern void GraphicalEffect(int x, int y, int z, int Type);
extern void GraphicalEffect(Object Obj, int Type);
@@ -64,9 +53,6 @@ extern void Move(uint32 CreatureID, Object Obj, Object Con, int Count, bool NoMe
extern void NetLoadCheck(void);
extern void NetLoadSummary(void);
extern void NotifyAllCreatures(Object Obj, int Type, Object OldCon);
-extern bool ObjectAccessible(uint32 CreatureID, Object Obj, int Range);
-extern int ObjectDistance(Object Obj1, Object Obj2);
-extern bool ObjectInRange(uint32 CreatureID, Object Obj, int Range);
extern void ProcessCommunicationControl(void);
extern void ProcessConnections(void);
extern void ProcessCronSystem(void);
@@ -79,7 +65,6 @@ extern void RefreshMap(void);
extern void RefreshSector(int SectorX, int SectorY, int SectorZ, const uint8 *Data, int Size);
extern void SavePlayerDataOrder(void);
extern bool SearchFlightField(uint32 FugitiveID, uint32 PursuerID, int *x, int *y, int *z);
-extern bool SearchLoginField(int *x, int *y, int *z, int Distance, bool Player);
extern bool SearchSummonField(int *x, int *y, int *z, int Distance);
extern void SendAll(void);
extern void SendAmbiente(TConnection *Connection);