diff options
Diffstat (limited to 'src/player.cc')
| -rw-r--r-- | src/player.cc | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/player.cc b/src/player.cc new file mode 100644 index 0000000..a6cd4a5 --- /dev/null +++ b/src/player.cc @@ -0,0 +1,44 @@ +#include "player.hh" +#include "enums.hh" + +void TPlayer::CheckState(void){ + if(this->Connection != NULL){ + uint8 State = 0; + + if(this->Skills[SKILL_POISON]->TimerValue() > 0){ + State |= 0x01; + } + + if(this->Skills[SKILL_BURNING]->TimerValue() > 0){ + State |= 0x02; + } + + if(this->Skills[SKILL_ENERGY]->TimerValue() > 0){ + State |= 0x04; + } + + // TODO(fusion): Not sure about this one. + if(this->Skills[SKILL_DRUNK]->TimerValue() > 0 && this->Skills[SKILL_DRUNK]->Get() == 0){ + State |= 0x08; + } + + if(this->Skills[SKILL_MANASHIELD]->TimerValue() > 0 || this->Skills[SKILL_MANASHIELD]->Get() > 0){ + State |= 0x10; + } + + if(this->Skills[SKILL_GO_STRENGTH]->MDAct < 0){ + State |= 0x20; + }else if(this->Skills[SKILL_GO_STRENGTH]->MDAct > 0){ + State |= 0x40; + } + + if(RoundNr < this->EarliestLogoutRound){ + State |= 0x80; + } + + if(State != this->OldState){ + SendPlayerState(this->Connection, State); + this->OldState = State; + } + } +} |
