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-rw-r--r--src/crmain.cc22
1 files changed, 2 insertions, 20 deletions
diff --git a/src/crmain.cc b/src/crmain.cc
index 586f78e..f2f13ac 100644
--- a/src/crmain.cc
+++ b/src/crmain.cc
@@ -817,34 +817,16 @@ int TCreature::Damage(TCreature *Attacker, int Damage, int DamageType){
}
if(this->Type == PLAYER){
- if(MurdererID != 0 && MurdererID != this->ID){
- bool Justified = true;
- if(IsCreaturePlayer(MurdererID)){
- TPlayer *Murderer = GetPlayer(MurdererID);
- if(Murderer != NULL){
- Justified = Murderer->IsAttackJustified(this->ID);
- Murderer->RecordMurder(this->ID);
- }
- }
- CharacterDeathOrder(this, OldLevel, MurdererID, Remark, !Justified);
- }
+ ((TPlayer*)this)->RecordDeath(MurdererID, OldLevel, Remark);
uint32 MostDangerousID = this->Combat.GetMostDangerousAttacker();
if(MostDangerousID != 0
&& MostDangerousID != MurdererID
- && MostDangerousID != this->ID
&& IsCreaturePlayer(MostDangerousID)){
- bool Justified = true;
- TPlayer *MostDangerous = GetPlayer(MostDangerousID);
- if(MostDangerous != NULL){
- Justified = MostDangerous->IsAttackJustified(this->ID);
- MostDangerous->RecordMurder(this->ID);
- }
-
// TODO(fusion): The original function is confusing at this point
// but it seems correct that the remark is included only with the
// murderer.
- CharacterDeathOrder(this, OldLevel, MostDangerousID, "", !Justified);
+ ((TPlayer*)this)->RecordDeath(MostDangerousID, OldLevel, "");
}
}
}