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<title>tibia/game/src/cract.cc, branch master</title>
<subtitle>Tibia 7.7 decompiled game server</subtitle>
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<updated>2026-05-25T21:19:39Z</updated>
<entry>
<title>minor fix to monster targeting logic</title>
<updated>2026-05-25T21:19:39Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2026-05-25T21:19:39Z</published>
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<entry>
<title>fix problem with outfit comparisons - fixes #39</title>
<updated>2025-10-12T20:38:12Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-10-12T20:38:12Z</published>
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<entry>
<title>fix item exchange - fixes #8</title>
<updated>2025-08-28T22:08:47Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-08-28T22:08:47Z</published>
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<id>urn:sha1:c670fea4acd1692f32956de5d641201830b123b0</id>
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<entry>
<title>fix a problem with monsters freezing after failing to attack</title>
<updated>2025-08-20T01:41:08Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-08-20T01:41:08Z</published>
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<id>urn:sha1:d55b9473ec498ae181b3c91583c6950e4c3bb7f2</id>
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<entry>
<title>wrapping up for a public release</title>
<updated>2025-08-15T18:50:32Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-08-15T18:48:19Z</published>
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<id>urn:sha1:8082c228c5d618e6f865f76b4d0518c2fde573ec</id>
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<entry>
<title>multiple bug-fixes and improvements</title>
<updated>2025-07-22T01:49:41Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-07-21T22:23:42Z</published>
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<content type='text'>
- Make uint32 -&gt; Object conversion explicit. This can be more
verbose but will get a lot of small mistakes, especially with
function overloads.
- Fix problem with the path finder not including the last step
when `MustReach` was false.
- Fix problem with NPC conditions.
- Fix problem with monster homes continuously spawning monsters.
- Fix problem with creating the standard inventory.
- Fix problem with creature timers (IMPORTANT).
- Fix problem with `ThrowPossible` (IMPORTANT).
- Fix problem with rune casting.
- Fix problem with executing moveuse events.
- Fix problem with `MoveRel` and `WriteName` moveuse actions.
- Fix problem with eating food deleting the whole stack.
- Many other bug-fixes and improvements.
</content>
</entry>
<entry>
<title>fix some critical bugs</title>
<updated>2025-07-19T19:47:25Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-07-19T19:44:58Z</published>
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<content type='text'>
  Aside from obvious gameplay bugs pretty much everywhere, the
game is finally in a PLAYABLE state. It should be smooth sailing
to get it stable for an initial test server.
</content>
</entry>
<entry>
<title>`reader.cc`</title>
<updated>2025-07-01T12:26:39Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-07-01T12:26:06Z</published>
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<id>urn:sha1:5cfe00df82a69f44187b1cd77fe3d6865cf3425f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>`writer.cc`</title>
<updated>2025-06-30T22:23:09Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-06-30T22:23:09Z</published>
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<id>urn:sha1:6c8aa85b8b578db03a8c5f0dc0b7e80605592d45</id>
<content type='text'>
</content>
</entry>
<entry>
<title>more work on `operate.cc`</title>
<updated>2025-06-12T07:17:13Z</updated>
<author>
<name>fusion32</name>
<email>marcopuzziello@gmail.com</email>
</author>
<published>2025-06-12T07:16:16Z</published>
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